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Mortal empires total war boris
Mortal empires total war boris




mortal empires total war boris

As it is, the Rifts campaign gets more and more obnoxious the later into it you get, and eventually it just feels like a whole lot of busywork for not much benefit and the fun quickly evaporates. Now that I've completed my first campaign (I lost as Cathay, had all 4 souls but never got the chance to enter the last realm before someone else won), my desire for Mortal Empires is definitely more palpable. Ataman mechanic is super underwhelming, I feel like that mechanic could just have been removed and I wouldn’t care that much. Kislev’s campaign mechanics need some work to them I think atleast to feel as interesting as post Tomb King game 2 factions, Devotion and support race is good but devotion become like candy at a certain point, and I think the reward for winning could be better. Bear Calvary might be one of my favorite units. I really like Kislev’s roster, everything feels good at what is it suppose to be.

mortal empires total war boris

Kinda want an easy pallet cleanser so I’m going to go with Skarbrand next since that appears to be the easiest one Kostayln was my biggest ally around turn 100, also props for him managing to retake Erengrad after at one literally have not settlements and a 10 stack of Kossars to his name. The campaign was also insanely hard and I never got to see anything outside of Kislev/Empire. The mechanics also just straight up broke in my game around turn 200 To me while the game is better mechanically, the chaos race is a lot more grueling than the vortex to the point where it’s honestly probably going to be worse in my ends in repeat play through.

mortal empires total war boris

And I don't even think this is purposefully bad, it's just one of those unrefined side effects that happens in pretty much everything.īut it's still a slog, and I'm crossing my fingers hoping that the devs didn't purposefully do it saying, "Yes, yes! Let's turn our campaigns into tedious, less fun slogs!"Īs a fun side effect of taking the gifts, once I was a soul behind, it felt really good to vanquish both Khorne and Ku'gath in the Tzeentch realm, and then close the only portal accessible to the Legion of Chaos while the Prince was stuck force marched out about 5% movement from it, thus equalizing me with the only other factions that were still in the race.Īfter 25 hours and 300 turns I’ve finally beat my hard mode Katarin. it might be on purpose, but purposefully bad is still bad. The game deliberately turning into a 150 turn circling-the-tarmac slog by design would be one of those "This is bad on purpose!" points, where.

mortal empires total war boris

You're a cycle behind everyone else regardless of the interval. If portals popped every 5 turns, it would still hamper my potential win. Click to shrink.If it was 20/25 turns, it would hamper my potential win.






Mortal empires total war boris